Portfolio / Projects / Microsoft Studios / Ryse: Son of Rome
< A small sampling of my work >
Sr. Art Director - Microsoft Global Publishing (Xbox)
In addition to partnering with Crytek on the in-game experience and visual quality/style -- I was able to put together a team at Microsoft that assisted with development in various areas (concept art, character development, animation and more. Below is just a select body of work that myself and my team were part of)
Concept Art
Concept Art
Concept Art
Concept Art
Concept Art
Concept Art
early lookdev for skin, wrinkles and setting the visual bar
early lookdev for skin, wrinkles and setting the visual bar
Clothing test for toga
full body test for visual look
created another version of gladiator to be used in-game
created for NPC's in the world
created for NPC's in the world
various lighting tests on the model
Concept Art
Concept Art
Concept Art
Concept Art
Concept Art
Ryse - behind the scenes
Ryse - Launch Trailer
Ryse - The Story of Damocles Trailer