Portfolio / Projects / Microsoft Studios Ryse: Son of Rome

< A small sampling of my work >

Sr. Art Director - Microsoft Global Publishing

In addition to partnering with Crytek on the in-game experience and visual quality/style -- I was able to put together a team at Microsoft that assisted with development in various areas (concept art, character development, animation and more. Below is just a select body of work that myself and my team were part of)

Gladiator Colisseum
Gladiator Colisseum

Concept Art

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Oswald
Oswald

Concept Art

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Oswald
Oswald

Concept Art

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Oswald
Oswald

Concept Art

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Ryse Dover Background
Ryse Dover Background

Concept Art

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Gladiator Arena
Gladiator Arena

Concept Art

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Gladiator head
Gladiator head

early lookdev for skin, wrinkles and setting the visual bar

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Gladiator head with blood
Gladiator head with blood

early lookdev for skin, wrinkles and setting the visual bar

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Cloth test
Cloth test

Clothing test for toga

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Barbarian helmet
Barbarian helmet
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Gladiator model
Gladiator model

full body test for visual look

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Gladiator model
Gladiator model

created another version of gladiator to be used in-game

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OldWoman
OldWoman

created for NPC's in the world

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OldWoman2
OldWoman2

created for NPC's in the world

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Gladiator in-engine
Gladiator in-engine

various lighting tests on the model

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Collapsed archway banners
Collapsed archway banners

Concept Art

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Eagle avatar
Eagle avatar

Concept Art

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Horse Statue 2
Horse Statue 2

Concept Art

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Horse Statue
Horse Statue

Concept Art

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Roman Battering Ram
Roman Battering Ram

Concept Art

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Ryse - behind the scenes 

Ryse - Launch Trailer

Ryse - The Story of Damocles Trailer