Sr Lighting Artist (I was the only lighting artist on the project)
Roles and Responsibilities - Lighting, materials/shaders on Ark: Genesis 1 (PS4, Xbox and PC game) - developed using UE4
Software/Skills - Photoshop, UE4
Check out the teaser trailer that we recently released! (Ark: Genesis Part 2 for the Xbox, PS4 and PC) - I was responsible for all of the real-time lighting, done using the Unreal Engine (UE4)
Gen 1 Trailer
I created a contact sheet showing all the biomes together - I was responsible for the lighting of all these environments (Ark Genesis - for the Xbox, PS4 and PC)
(Above) Ark Genesis Final Cutscene
(All done via real-time lighting in engine - UE4)
(Above) Ark Genesis release trailer (2/25/20)
Arctic biome
(Below) All real-time 3D environments with 24 hour day/night cycle created using UE4
Bog biome
Lunar biome
Ocean biome
Volcano biome
VR Boss biome
End Cinematic