Portfolio / By Discipline/ Lighting
Note: This is just a sample of projects that I worked as a Lighting Artist on - to see more work, visit my <Projects> section of my web site
Technical Art Director (with a special focus on in-game lighting creation and tools)
Technical Art Director (with a special focus on in-game lighting creation and tools)
Pre-production lighting studies exploring various treatments and time of day
Pre-production lighting studies exploring various treatments and time of day
Sr. Lighting Artist
Sr. Lighting Artist
Sr. Lighting Artist
Sr. Lighting Artist
Sr. Lighting Artist
Sr. Lighting Artist
Sr. Lighting Artist
Sr. Lighting Artist
Sr. Lighting Artist
Sr. Lighting Artist
Sr. Lighting Artist
Sr. Lighting Artist
Sr. Lighting Artist
Sr. Lighting Artist
Sr. Lighting Artist
Sr. Lighting Artist
Sr. Lighting Artist
Sr. Lighting Artist
Sr. Lighting Artist
Sr. Lighting Artist
Sr Artist on this magazine cover - Lighting, shaders, art direction and more
Lead Lighting Artist
Lead Lighting Artist
Lighting and compositing for this 'Mood piece' in pre-production for Gladiator arena
an interior space that I created as a lighting study (Keyshot)
real-time scene lit and rendered in UE4
real-time scene lit and rendered in UE4
real-time scene lit and rendered in UE4
Re-Lighting study of a Marketplace sci-fi interior (and was lit/rendered in Unreal (UE4)
Re-Lighting study of a Marketplace sci-fi interior (and was lit/rendered in Unreal (UE4)
Re-Lighting study of a Marketplace sci-fi interior (and was lit/rendered in Unreal (UE4)
3D artwork - created using Maya, Mixer and rendered in Marmoset Toolbag
Sr Lighting Artist (and the only lighting artist at the company) - all in-game lighting using UE4
Sr Lighting Artist (and the only lighting artist at the company) - all in-game lighting using UE4
Sr Lighting Artist (and the only lighting artist at the company) - all in-game lighting using UE4
Sr Lighting Artist (and the only lighting artist at the company) - all in-game lighting using UE4