Portfolio / Projects / Microsoft Studios / Powerstar Golf
< A small sampling of my work >
Sr. Art Director - Microsoft Global Publishing (Xbox)
In addition to partnering with Zoë Mode on the in-game experience and visual quality/style -- Claire Hummel (a very talented Production Designer) and I stepped in to assist with the characters lookdev -- providing concept art and direction to get the CG characters to where they needed to be, in terms of visual style and casting. I also assisted with environmental lighting and directed 2 UI artist's on creating icons, loading screens and more.
Concept art (with feedback and notes)
Concept exploration
Concept exploration
In-game screenshot
In-game screenshot
In-game screenshot
In-game screenshot
In-game screenshot
In-game screenshot
In-game screenshot
In-game screenshot
Loading screen
Loading screen
Loading screen
Loading screen
Loading screen
Loading screen
Loading screen
Loading screen
Loading screen
Powerstar Golf - Launch Trailer