News/Updates
11.15.25
On Aug 27th, 2025, the team at Crystal Dynamics that was working on Perfect Dark for 3+ years were informed that the Microsoft contract was coming to an end and we were subsequently being laid off (hundreds of people on multiple co-dev teams around the world). I was responsible for leading 3 lighting teams across multiple locations (U.S., U.K. and Montreal). This unfortunately led to me having a 3 year 'portfolio gap' as the work can't be shown publicly, due to NDA reasons, etc. However, if I do have interest and get the chance to interview, under an NDA between us, I can show work that I was responsible on video call.
Here was the trailer that we released in 2024 for Perfect Dark:
Perfect Dark - Gameplay Reveal - Xbox Games Showcase 2024 (youtube.com)

12.10.22
'A study of blues and oranges' - digital painting

06.15.22
I just put together a 'personal projects' reel - showcasing my Lighting done using UE5/Lumen
06.12.22
We just went LIVE on the Microsoft/Xbox Showcase event.. with a World Premiere trailer of Ark 2! (this is what I've been working on for the past several months - happy to finally share it)
My role: Sr Cinematics Artist (Lighting and more)
06.10.22
..re-lighting study that I recently completed - using UE5 and Lumen (real-time).




05.13.22
..sharing a re-lighting study that I recently completed - using UE5 and Lumen (real-time)
#UE5 #Lighting #realtime #Lumen #3dart
Click <Here> to view more images and a video fly-thru of this interior




05.05.22
I have added a teaser video from Ark 2 that was recently showcased on Epic's 'State of Unreal' demo reel, created using UE5 (I was responsible for the real-time lighting, done using UE5 and Lumen)
01.26.2022
I have added a new 'Personal Art' piece to my portfolio of work - Click <HERE> to view (or click on the image below)

07.08.2021
I have added still shots from my work (lighting) on the video game, 'Ark: Genesis - Part 2 - Click <HERE> to view
06.05.2021
Here's the Ending Cinematic that we created for 'Ark: Genesis Part 2'
My role: Sr 3D Artist (Lighting) - done using the Unreal Engine (UE4)
** Warning - Contains Spoilers!! **
06.04.2021
Here's the Intro Cinematic that we created for 'Ark: Genesis Part 2'
My role: Sr 3D Artist (Lighting) - done using the Unreal Engine (UE4)
06.03.2021
Check out the launch trailer that we just released! (Ark: Genesis Part 2 for the Xbox, PS4 and PC) - I was responsible for all of the lighting (in-game and cinematics via real-time), done using the Unreal Engine (UE4)
04.13.2021
I have added still shots from my work (lighting) on the Gen 2 teaser trailer from the video game, 'Ark: Survival Evolved' - Click <HERE> to view
11.07.2020
Check out the teaser trailer that we recently released! (Ark: Genesis Part 2 for the Xbox, PS4 and PC) - I was responsible for all of the real-time lighting, done using the Unreal Engine (UE4)
06.27.2020
I've created a new way for you to view my portfolio -- you can now 'View by Discipline' to see a collection of work from various projects. New Discipline sub categories now exist for: Art Direction, Lighting, Concept Art and Shaders/Materials
03.02.2020
I created a contact sheet showing all the biomes together - I was responsible for the lighting of all these environments (Ark Genesis - for the Xbox, PS4 and PC)

If you'd like to see more, I updated my portfolio with new work from the Ark Genesis game that we recently completed! Check it out <HERE>
03.01.2020
Check out the launch trailer for the new DLC we just released! (Ark Genesis for the Xbox, PS4 and PC) - I was the Sr. Lighting Artist on this game..



